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Frontiers of Information Technology & Electronic Engineering
ISSN 2095-9184 (print), ISSN 2095-9230 (online)
2022 Vol.23 No.7 P.995-1001
Existence and practice of gaming: thoughts on the development of multi-agent system gaming
Abstract: Game is a universal being in the universe. Starting with human understanding of the game process, we discuss the existence and practice of gaming, expound challenges in multi-agent gaming, and put forward a theoretical framework for a multiagent evolutionary game based on the idea of evolution and system theory. Taking the next-generation early warning and detection system as an example, we introduce the applications of multi-agent evolutionary game. We construct a multi-agent selforganizing game decision-making model and develop a multi-agent method based on reinforcement learning, which are significant in studying organized and systematic game behaviors in a high-dimensional complex environment.
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1中国电子科学研究院,中国北京市,100049
2北京理工大学信息与电子学院,中国北京市,100081
3北京邮电大学信息与通信工程学院 ,中国北京市,100876
摘要:博弈是宇宙中的一种普遍存在。本文从人类对博弈的认识过程出发,探讨了博弈的存在与实践,阐述了多智能体博弈研究难点,并基于演化思想,从系统论的角度出发,提出多智能体演化博弈理论框架。以下一代预警探测系统为例,介绍了多智能体演化博弈的应用实践。构建了多智能体自组织博弈决策模型和多智能体强化学习方法,对研究高维复杂环境下的组织化、体系化博弈行为具有重要意义。
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Open peer comments: Debate/Discuss/Question/Opinion
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DOI:
10.1631/FITEE.2100593
CLC number:
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On-line Access:
2024-08-27
Received:
2023-10-17
Revision Accepted:
2024-05-08
Crosschecked:
2022-05-05