CLC number: TP391
On-line Access:
Received: 2006-09-11
Revision Accepted: 2006-12-04
Crosschecked: 0000-00-00
Cited: 4
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XIE Li-jun, ZHENG Yao, YANG Ting-jun, GAO Wen-xuan, PAN Ning-he. SimWall: a practical user-friendly stereo tiled display wall system[J]. Journal of Zhejiang University Science A, 2007, 8(4): 596-604.
@article{title="SimWall: a practical user-friendly stereo tiled display wall system",
author="XIE Li-jun, ZHENG Yao, YANG Ting-jun, GAO Wen-xuan, PAN Ning-he",
journal="Journal of Zhejiang University Science A",
volume="8",
number="4",
pages="596-604",
year="2007",
publisher="Zhejiang University Press & Springer",
doi="10.1631/jzus.2007.A0596"
}
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%A XIE Li-jun
%A ZHENG Yao
%A YANG Ting-jun
%A GAO Wen-xuan
%A PAN Ning-he
%J Journal of Zhejiang University SCIENCE A
%V 8
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%P 596-604
%@ 1673-565X
%D 2007
%I Zhejiang University Press & Springer
%DOI 10.1631/jzus.2007.A0596
TY - JOUR
T1 - SimWall: a practical user-friendly stereo tiled display wall system
A1 - XIE Li-jun
A1 - ZHENG Yao
A1 - YANG Ting-jun
A1 - GAO Wen-xuan
A1 - PAN Ning-he
J0 - Journal of Zhejiang University Science A
VL - 8
IS - 4
SP - 596
EP - 604
%@ 1673-565X
Y1 - 2007
PB - Zhejiang University Press & Springer
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DOI - 10.1631/jzus.2007.A0596
Abstract: SimWall is a user-friendly, stereo tiled display wall system composed of 18 commodity projectors operated by a Linux graphics cluster. Collaborating together, these projectors work as a single logical display capable of giving a high-resolution show, large-scale, and passive stereo scene. In order to avoid tedious system setup and maintenance, software-based automatic geometry and photometric calibration are used. The software calibration is integrated to the system seamlessly by an on-card transform method and is transparent to users. To end-users, SimWall works just as a common PC, but provides super computing, rendering and displaying ability. In addition, SimWall has stereoscopic function that gives users a semi-immersive experience in polarized passive way. This paper presents system architecture, implementation, and other technical issues such as hardware constraints, projectors alignment, geometry and photometric calibration, implementation of passive stereo, and development of overall software environment.
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