CLC number: TP301.6
On-line Access: 2024-08-27
Received: 2023-10-17
Revision Accepted: 2024-05-08
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CHEN Chuan-bo, HE Da-hua. A heuristic method for solving triangle packing problem[J]. Journal of Zhejiang University Science A, 2005, 6(6): 565-570.
@article{title="A heuristic method for solving triangle packing problem",
author="CHEN Chuan-bo, HE Da-hua",
journal="Journal of Zhejiang University Science A",
volume="6",
number="6",
pages="565-570",
year="2005",
publisher="Zhejiang University Press & Springer",
doi="10.1631/jzus.2005.A0565"
}
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%T A heuristic method for solving triangle packing problem
%A CHEN Chuan-bo
%A HE Da-hua
%J Journal of Zhejiang University SCIENCE A
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%@ 1673-565X
%D 2005
%I Zhejiang University Press & Springer
%DOI 10.1631/jzus.2005.A0565
TY - JOUR
T1 - A heuristic method for solving triangle packing problem
A1 - CHEN Chuan-bo
A1 - HE Da-hua
J0 - Journal of Zhejiang University Science A
VL - 6
IS - 6
SP - 565
EP - 570
%@ 1673-565X
Y1 - 2005
PB - Zhejiang University Press & Springer
ER -
DOI - 10.1631/jzus.2005.A0565
Abstract: Given a set of triangles and a rectangle container, the triangle packing problem is to determine if these triangles can be placed into the container without overlapping. triangle packing problem is a special case of polygon packing problem and also NP-hard, so it is unlikely that an efficient and exact algorithm can be developed to solve this problem. In this paper, a new concept of rigid placement is proposed, based on which a discrete solution space called rigid solution space is constructed. Each solution in the rigid solution space can be built by continuously applying legal rigid placements one by one until all the triangles are placed into the rectangle container without overlapping. The proposed Least-destruction-First (LDF) strategy determines which rigid placement has the privilege to go into the rectangle container. Based on this, a heuristic algorithm is proposed to solve the problem. Combining Least-destruction-First strategy with backtracking, the corresponding backtracking algorithm is proposed. Computational results show that our proposed algorithms are efficient and robust. With slight modification, these techniques can be conveniently used for solving polygon packing problem.
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gabriel@godoy<gabrgodoy@outlook.com>
2014-05-01 12:02:48
thanks for sharing