CLC number: TP393; TP37
On-line Access: 2024-08-27
Received: 2023-10-17
Revision Accepted: 2024-05-08
Crosschecked: 0000-00-00
Cited: 5
Clicked: 5573
GUO Pan-hong, YANG Yang, LI Xin-you. A P2P streaming service architecture with distributed caching[J]. Journal of Zhejiang University Science A, 2007, 8(4): 605-614.
@article{title="A P2P streaming service architecture with distributed caching",
author="GUO Pan-hong, YANG Yang, LI Xin-you",
journal="Journal of Zhejiang University Science A",
volume="8",
number="4",
pages="605-614",
year="2007",
publisher="Zhejiang University Press & Springer",
doi="10.1631/jzus.2007.A0605"
}
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%A YANG Yang
%A LI Xin-you
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%DOI 10.1631/jzus.2007.A0605
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T1 - A P2P streaming service architecture with distributed caching
A1 - GUO Pan-hong
A1 - YANG Yang
A1 - LI Xin-you
J0 - Journal of Zhejiang University Science A
VL - 8
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SP - 605
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%@ 1673-565X
Y1 - 2007
PB - Zhejiang University Press & Springer
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DOI - 10.1631/jzus.2007.A0605
Abstract: Multimedia streaming served through peer-to-peer (P2P) networks is booming nowadays. However, the end-to-end streaming quality is generally unstable due to the variability of the state of serve-peers. On the other hand, proxy caching is a bandwidth-efficient scheme for streaming over the Internet, whereas it is a substantially expensive method needing dedicated powerful proxy servers. In this paper, we present a P2P cooperative streaming architecture combined with the advantages of both P2P networks and multimedia proxy caching techniques to improve the streaming quality of participating clients. In this framework, a client will simultaneously retrieve contents from the server and other peers that have viewed and cached the same title before. In the meantime, the client will also selectively cache the aggregated video content so as to serve still future clients. The associate protocol to facilitate the multi-path streaming and a distributed utility-based partial caching scheme are detailedly discussed. We demonstrate the effectiveness of this proposed architecture through extensive simulation experiments on large, Internet-like topologies.
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