CLC number: TP391.4
On-line Access: 2024-08-27
Received: 2023-10-17
Revision Accepted: 2024-05-08
Crosschecked: 2016-04-18
Cited: 0
Clicked: 6672
Chu-hua Huang, Dong-ming Lu, Chang-yu Diao. A multiscale-contour-based interpolation framework for generating a time-varying quasi-dense point cloud sequence[J]. Frontiers of Information Technology & Electronic Engineering, 2016, 17(5): 422-434.
@article{title="A multiscale-contour-based interpolation framework for generating a time-varying quasi-dense point cloud sequence",
author="Chu-hua Huang, Dong-ming Lu, Chang-yu Diao",
journal="Frontiers of Information Technology & Electronic Engineering",
volume="17",
number="5",
pages="422-434",
year="2016",
publisher="Zhejiang University Press & Springer",
doi="10.1631/FITEE.1500316"
}
%0 Journal Article
%T A multiscale-contour-based interpolation framework for generating a time-varying quasi-dense point cloud sequence
%A Chu-hua Huang
%A Dong-ming Lu
%A Chang-yu Diao
%J Frontiers of Information Technology & Electronic Engineering
%V 17
%N 5
%P 422-434
%@ 2095-9184
%D 2016
%I Zhejiang University Press & Springer
%DOI 10.1631/FITEE.1500316
TY - JOUR
T1 - A multiscale-contour-based interpolation framework for generating a time-varying quasi-dense point cloud sequence
A1 - Chu-hua Huang
A1 - Dong-ming Lu
A1 - Chang-yu Diao
J0 - Frontiers of Information Technology & Electronic Engineering
VL - 17
IS - 5
SP - 422
EP - 434
%@ 2095-9184
Y1 - 2016
PB - Zhejiang University Press & Springer
ER -
DOI - 10.1631/FITEE.1500316
Abstract: To speed up the reconstruction of 3D dynamic scenes in an ordinary hardware platform, we propose an efficient framework to reconstruct 3D dynamic objects using a multiscale-contour-based interpolation from multi-view videos. Our framework takes full advantage of spatio-temporal-contour consistency. It exploits the property to interpolate single contours, two neighboring contours which belong to the same model, and two contours which belong to the same view at different times, corresponding to point-, contour-, and model-level interpolations, respectively. The framework formulates the interpolation of two models as point cloud transport rather than non-rigid surface deformation. Our framework speeds up the reconstruction of a dynamic scene while improving the accuracy of point-pairing which is used to perform the interpolation. We obtain a higher frame rate, spatio-temporal-coherence, and a quasi-dense point cloud sequence with color information. Experiments with real data were conducted to test the efficiency of the framework.
The proposed method has limited complexity which is good for the intended use (e.g., real-time rendering or at least higher frame rate). On the other hand, the method is still far from being real-time (e.g., 50 seconds/frame) and the degree of scientific innovation is somehow limited as well. On the other hand, the paper is well structured on experiments were performed on real data sets.
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